Tic tac tic game

 #include<stdio.h>

#include<conio.h>
  int gameover=1;
char a[9] = {'1','2','3','4','5','6','7','8','9'};
char p1name[20],p2name[20];
char symbol1='x',symbol2 = '0';

int player1,player2,ch = 0;

void input();

void show();
void win();
int main(){
clrscr();
printf("enter player 1 name : ");
scanf("%s",p1name);
printf("enter player 2 name : ");
scanf("%s",p2name);

while(gameover!= 0){

  clrscr();
  show();
  input();
  win();
}
clrscr();
show();
win();
getch();
return 0;
}

void show(){
 printf("\t\t\t\t TIC TAC TIC\n");
 printf("\n\n");
 printf("\t\t\t--|--|--\n");
 printf("\t\t\t%c |%c |%c \n",a[0],a[1],a[2]);
 printf("\t\t\t--|--|--\n");
 printf("\t\t\t%c |%c |%c \n",a[3],a[4],a[5]);
 printf("\t\t\t--|--|--\n");
 printf("\t\t\t%c |%c |%c \n",a[6],a[7],a[8]);
 printf("\t\t\t--|--|--\n");
 printf("\n%s: x",p1name);
 printf("\n%s : 0",p2name);

}

void input()
{
int i ;
 if (ch == 0)
 {
  printf("\n%s enter your choice",p1name);
  scanf("%d",&player1);
  ch = 1;
 }
 else
 {
  printf("\n%s enter your choice",p2name);
  scanf("%d",&player2);
  ch = 0;
 }


 if (ch == 1)
 {
  for(i=0;i<9;i++)
  {
   if(i== player1-1)
   {
    a[i]=symbol1;
   }
  }
 }
 else
 {
  for(i=0;i<9;i++)
  {
   if(i== player2-1)
   {
     a[i]=symbol2;
   }
  }
 }
}


void win(){
 //012,345,678,036,147,258,048,246

 if ( a[0] == 'x'&&a[1] == 'x'&&a[2]=='x')
 {
  printf("\n%s win the math",p1name);
  gameover = 0;
 }
 else if(a[3] == 'x'&&a[4] == 'x'&&a[5]=='x' ){
  printf("\n%s win the math",p1name);
  gameover = 0 ;
 }
 else if ( a[6] == 'x'&&a[7] == 'x'&&a[8]=='x')
 {
  printf("\n%s win the math",p1name);
  gameover = 0;
 }
 else if ( a[0] == 'x'&&a[3] == 'x'&&a[6]=='x')
 {
  printf("\n%s win the math",p1name);
  gameover = 0;
 }
 else if ( a[1] == 'x'&&a[4] == 'x'&&a[7]=='x')
 {
  printf("\n%s win the math",p1name);
  gameover = 0;
 }
 else if ( a[2] == 'x'&&a[5] == 'x'&&a[8]=='x')
 {
  printf("\n%s win the math",p1name);
  gameover = 0;
 }
 else if ( a[0] == 'x'&&a[4] == 'x'&&a[8]=='x')
 {
  printf("\n%s win the math",p1name);
  gameover = 0;
 }
 else if ( a[2] == 'x'&&a[4] == 'x'&&a[6]=='x')
 {
  printf("\n%s win the mathh",p1name);
  gameover = 0;
 }



 //player2
  if ( a[0] == '0'&&a[1] == '0'&&a[2]=='0')
 {
  printf("\n%s win the math",p2name);
  gameover = 0;
 }
 else if(a[3] == '0'&&a[4] == '0'&&a[5]=='0' ){
  printf("\n%s win the math",p2name);
  gameover = 0 ;
 }
 else if ( a[6] == '0'&&a[7] == '0'&&a[8]=='0')
 {
  printf("\n%s win the math",p2name);
  gameover = 0 ;
 }
 else if ( a[0] == '0'&&a[3] == '0'&&a[6]=='0')
 {
  printf("\n%s win the math",p2name);
  gameover = 0 ;
 }
 else if ( a[1] == '0'&&a[4] == '0'&&a[7]=='0')
 {
  printf("\n%s win the math",p2name);
  gameover = 0 ;
 }
 else if ( a[2] == '0'&&a[5] == '0'&&a[8]=='0')
 {
  printf("\n%s win the math",p2name);
  gameover = 0 ;
 }
 else if ( a[0] == '0'&&a[4] == '0'&&a[8]=='0')
 {
  printf("\n%s win the math",p2name);
  gameover = 0 ;
 }
 else if ( a[2] == '0'&&a[4] == '0'&&a[6]=='0')
 {
  printf("\n%s win the math",p2name);
  gameover = 0;
 }
 //123,456,789,147,258,369,159,357
 //012,345,678,036,147,258,048,246
}

Comments

Popular posts from this blog

Snake game.c

Type declaration

Array with function